An interactive story about a grieving wolf trying to save what's dear to her. Made in Unity with Fungus.
Solo project: Unity3D, design, story.
Details: My first 3D narrative game. It was a challenge to create the game's environments, as I had to find the balance between good level design and making the landscapes as natural as possible, while also serving the story.
As a result, some areas are too heavy-handed in their directions, whilst others are too open, but this was a good learning experience and definitely an area I'd like to improve my skills in.